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William Boudreau | Game Programmer
The Gameplay:
Made in the course of a weekend, the group and I worked around the clock to produce this two in one game.
I worked on the main game, a infinite runner where you have to control a main bubble as you navigate through with you bubble buddies.
I was responsible for:
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The wave mechanics of the enemies
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The spawning of the obstacles.
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The check point systems
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